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 Vampire The Masquerade Bloodlines

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كاتب الموضوعرسالة
ahmedmaxpyro
عضو نشيط
عضو نشيط
ahmedmaxpyro


ذكر
عدد الرسائل : 207
العمر : 34
تاريخ التسجيل : 18/09/2007

Vampire The Masquerade Bloodlines Empty
مُساهمةموضوع: Vampire The Masquerade Bloodlines   Vampire The Masquerade Bloodlines Emptyالأربعاء 17 أكتوبر - 17:51


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إسم اللعبه : Vampire The Masquerade
Bloodlines


Vampire The Masquerade Bloodlines Vampire-The-Masquerade-Bloodlines

Vampire: The Masquerade - Bloodlines comes
during a surprisingly dry year for PC role-playing games, which only amplifies
the attention on the game. There's also a lot of focus on Bloodlines due to the
fact that it's based on White Wolf's popular pen-and-paper role-playing game,
and partly since it uses Valve's Source engine, the same engine behind Half-Life
2. And, for the most part, Bloodlines is an atmospheric role-playing game with a
rich setting--though it's one beset with a clumsy combat system and some
noticeable bugs. That's unfortunate, since the game clearly could have been
better had its rough edges been ironed out.


You start Bloodlines by
creating a vampire, which you'll do by conforming to the seven major vampire
types found in the pen-and-paper game. The idea is that you can create a vampire
suited to your style of play. The options range from sophisticated vampires that
can talk their way past most situations, to burly vampires who like to
intimidate people and pick fights, to demonic vampires who prefer to skulk in
the shadows. And while you can select a gender for your vampire (which affects
the kinds of characters you can seduce), you won't actually be able to customize
your vampire's appearance, aside from the kind of clothes he or she
wears.

Bloodlines takes place in modern-day Los Angeles, in four major
sections of the city. You'll start the game in Santa Monica, carrying out all
sorts of low-level missions for your vampire lord. But before too long, you'll
be drawn into the game's overarching story, which deals with the vampiric end
times. The story itself is filled with all sorts of intrigue, and you'll be
caught between the major vampire factions as they battle for supremacy. Part of
the fun is figuring out which of the factions you want to ultimately align
yourself with. The game also has a cool twist of four different endings, so you
can decide how the story will eventually conclude. This makes for added
incentive to go back and replay the game to check out different story paths. In
turn, this gives the game quite a bit of replay value, as it will probably you
take at least 20 to 30 hours to get through Bloodlines the first
time.

The game itself is populated by all sorts of interesting characters
who come to life thanks to the Source engine's amazing facial expression
technology (though the characters in Bloodlines don't look as good as the
characters in Half-Life 2). The dialogue itself is sharply written--there are
many memorable lines and phrases uttered by the characters. Keep in mind that
Bloodlines is a mature-rated game and it contains profanity and ual themes,
although it never feels too gratuitous.

The quests in Bloodlines range in
quality, though for the most part there are some excellent missions in the game.
On the low end, there are some standard fetch-style quests that populate most
role-playing games--the kind where you simply have to find and retrieve an
object for someone. But on the high end, there are very interesting missions,
such as an investigation of a haunted mansion. The haunted mansion level is
eerily atmospheric, filled with all sorts of ed events that will keep you on
your toes, as well as a fair bit of puzzle-solving. Along with the main
storyline, there are many little side quests that you can pursue for amusement.
These side quests also allow you a chance to gain more experience, though you
don't "level up" like you do in traditional role-playing games. Vampire uses a
simple point system where you allocate experience points in various stats and
abilities. You can create a very balanced character or you can specialize in
certain abilities, so you'll probably want to go through the game a few times to
experiment with different skills and approaches.

Perhaps the best quests
in the game are the ones that require you to use stealth, as the combat missions
are fairly simple to carry out. There's a strong undercurrent of Deus Ex and
Splinter Cell in the stealth missions, as you can sneak past guards and security
cameras, pick locks, and try to hack into computers along the way. Some vampire
types specialize in stealth, but it's not too hard for other vampire types to
skulk quietly in the dark. One issue is that, since Vampire takes place at
night, most of the game is dismally dark, making it difficult to see anything.
Unfortunately, you're not allowed to have a flashlight, so that means on some
levels you might just have to bump up the gamma levels in the video settings
just so you can see where you're going. Or what's lurking up ahead.

Where
Bloodlines stumbles is in its combat system, which simply feels clumsy and
unsatisfactory. The combat mechanics are a blend of twitch-based action and
role-playing stats, and it's an awkward compromise. You can battle it out from a
first-person perspective using firearms, or you can switch to a third-person
viewpoint to use melee weapons, such as knives and swords. However, while
Bloodlines is built on a first-person shooter engine, the gunplay is nowhere
near as smooth and natural as it should be. Your firearm abilities depend
heavily on your characters stats; it's not as simple as placing the cursor over
a target. Unless you invest heavily in improving your firearm skills, your aim
will veer wildly. Meanwhile, melee weapons are simply overpowering, and combat
is skewed heavily toward knife and swordplay. To give you some perspective, we
attempted a certain boss battle with a character specializing in firearms and
lost repeatedly, but we beat it on the first time that we used a knife instead
of a gun.

The problem is that firearms in Bloodlines are severely
underpowered and they only allow you to attack one opponent at a time. By using
a melee weapon you can attack multiple enemies at once. More importantly, you
can even knock them down, which buys you precious time to concentrate on a
single foe. The only time firearms seem more useful than melee weapons is when
you want to attack larger monsters from a distance. Otherwise, you're going to
find yourself at a disadvantage most of the time when using a gun. At any rate,
the enemy artificial intelligence isn't too bright, as most opponents will
simply rush you or fire their weapons at a distance. In one battle, we just
huddled behind a counter and healed while the enemy gunmen stood nearby waiting
for our vampire to pop up again.

Your vampire can also draw on your
special powers, all of which are fueled by blood. In combat, vampires can
temporarily boost their strength and abilities, making them even more lethal.
Certain vampires can even summon spirit allies to attack their foes. Out of
combat, you can use your powers and experiment with different approaches to
quests. You can try to brainwash someone into giving you what you want, or you
can use a cloaking ability to hide so you're not detected. These blood powers
are essentially the vampire alent of magic. It's also not much of a problem
"refueling" your vampire, as you can usually grab an opponent or passerby and
drain them of blood.

Bloodlines is a mostly great-looking game, though
it's not on the same level of visual quality as that certain other game
featuring the same graphics engine. Even though Vampire's graphics do have some
rough spots, like flickering textures and clumsily edited cutscenes, they're
still impressive for a role-playing game. The virtual Los Angeles in Bloodlines
is a very gritty, rundown place, though it feels rather empty. Some pedestrians
loiter around on the sidewalks, but there are no cars on the roads. To some, a
Los Angeles without cars may seem far less likely than vampires actually
existing. Nevertheless, Vampire's visuals help give the game a lot of gothic
atmosphere. Meanwhile, the sound effects for the most part are functional, with
the voice acting and music standing out. The game's soundtrack is composed of
licensed tracks from a variety of rock bands, and they fit in well with the
game's setting, particularly the many clubs and bars that you'll
peruse.

Of further note, even though Bloodlines runs smoothly most of the
time, it does suffer from some stability problems and it will crash to the
desktop on occasion. Also, the loading times feel a bit long, though they're
better on high-end systems.

In many ways, Bloodlines feels very much
influenced by the classic role-playing game Fallout, which is to be expected
since developer Troika was founded by members of the Fallout team. Bloodlines
presents a very interesting world to explore and memorable characters to
interact with, and the open-ended nature of many of the quests allows you to
tackle the game in multiple ways. So if you can look past the clunky combat and
other shortcomings, you'll find that there's a rich world to explore in
Bloodlines, a role-playing game that ultimately allows you to indulge your inner
vampire.


Download Links
http://rapidshare.com/files/22026206/vampire.sfv
http://rapidshare.com/files/22026396/vampire.part01.rar
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